Teaching Games: Ten-Minute Timer Then Play

Teaching Games: Ten-Minute Timer Then Play
Teaching Games: Ten-Minute Timer Then Play
Teaching Games: Ten-Minute Timer Then Play

Rule lectures kill evenings.

Field notes on Teaching Games — messy, usable, long enough to act on.

Teach enough to start; learn mid-game with patience.

  1. Observe once at the hour you'd actually use it.
  2. Write the Chinese name the same day.
  3. Keep proof for money steps.
  4. Build a backup before you need it.
  5. Revisit after thirty ordinary days.

Myth worth dropping

"More research always means a better decision." Sometimes it means avoidance. Decide, date it, revise later.

Defaults beat novelty. Near beats famous. Dated notes beat memory.

Protect your Tuesday-night self — that's who lives with the plan.

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